Eye monster lowpoly
A downloadable asset pack
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Eye monster simple lowpoly rigged with walk animation
fbx format with uv texture
free to use!
credits needed if used
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Click download now to get access to the following files:
eyesimple.zip 103 kB
Comments
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Love it - really cool
thanks for saying that vp about the model i kind of like it too
You're welcome Coa! - I have an idea that may help you, something I learned about my models in coppercube recently, but not sure if it will work or not - so I'm gonna purchase this model and test it. If my idea works, I'll let you know.
OK cool - it does work!
Basically if you apply "vertex shading" before exporting, coppercube will then smooth the dynamic lighting automatically using the vertex data of the material - without affecting any of the model geometry, polygon-count or UV. Works on static and animated models.
Thanks VP!!
Nice!
how do you apply vertex shading in blender ?
You're welcome COA!
I don't know how to use blender but the way I do this in UltimateUnwrap3DPro is:
1-Import model.
2- Select all vertices (ctrl+a).
3- Select "Weld Model" (I used default values).
4- Export model as fbx.
When you import to Coppercube, you then need to apply "dynamic" lighting in the model's "material properties" and add a directional light to the scene.
You can then adjust "ambient light"setting (+10 luminance) in the Root Scene Node's "Colour" attributes, to increase brightness slightly - so the shading isn't too dark.
When I "weld" a model, it automatically calculates the vertex shading and removes the jagged faces.
In blender, I see there is a "Weld" modifier - hopefully it will do the same thing?